Robin D. Laws has been the author of several novels and role-playing games since the early 1990s. Nowadays is frequently speaker at conventions around the world, having made appearances at Gen Con Australia and Ropecon in Finland. Nowadays, he has a podcast to talk about includes hobby gaming, history, occultism, chrono-travel, food, cinema, narrative, art, politics, food, maps, Cthulhiana, and in fact any matter subject to jocular yet penetrating erudition.
Robin contributed to Over the Edge published by Atlas Games in 1992. He was co-author of Nexus: The Infinity City published by Daedalus Games in 1994. He designed the collectible card game Shadowfist in 1995. Laws designed the role-playing games Feng Shui, using a variant of the Nexus game system that was published by Daedalus Entertainment in 1996. He designed several supplements for Feng Shui. Years later, Daedalus went bankrupt and rights of Feng Shui went to Laws. Feng Shui was published again by Atlas Games in 1999. He designed Pantheon and Other Roleplaying Games for Hogshead Publishing in 2000.
Greg Stafford asked for him to create Hero Wars, a new RPG based on the world of Glorantha, which was published by Issaries in 2000. He wrote the Rune role-playing game, based on the computer game Rune in 2001. Laws’ Glorantha game was republished as HeroQuest in 2003. Laws’ HeroQuest second edition was published in 2009.
He was the senior designer for The Dying Earth Roleplaying Game, based on the Jack Vance stories, for Pelgrane Press in 2000, and wrote a sourcebook for the setting titled White-Walled Kaiin. He designed the GUMSHOE system for Pelgrane Press. Laws’ The Esoterrorists was the first release in 2006, supported by his sourcebook The Esoterror Factbook in 2006. Pelgrane released Laws’ Fear Itself in 2007. He has also contributed supplements to Ken Hite’s Trail of Cthulhu GUMSHOE line, the most commercially successful GUMSHOE line. He also wrote Mutant City Blues in 2009 and Ashen Stars in 2011 for GUMSHOE. His RPG Skulduggery in 2010 treated the intrapersonal conflict, from the Dying Earth setting to a variety of other contexts.
Robin D. Laws was author or contributed of a lot of RPG or supplements like Ashen Stars, Deadlands: Hell on Earth (Monsters, Muties and Misfits), Dungeons & Dragons (Fiendish Codex II: Tyrants of the Nine Hells and Dungeon Master’s Guide II), Earthdawn, Fear Itself, Firefly Role-Playing Game (Ghosts In the Black), Gaean Reach RPG, GURPS (Fantasy 2: Adventures in the Mad Lands), Pandemonium!: Adventures in Tabloid World (Stranger Than Truth: Further Adventures in Tabloid World), Talislanta (Sub-men Rising), Underground RPG (Ways and Means), Vampire: The Dark Ages (House of Tremere), Vampire: the Masquerade (Blood Magic: Secrets of Thaumaturgy), Warhammer Fantasy Roleplay (Heart of Chaos – Doomstones Campaign Volume 3). He writes an irregular advice column for role-players called See Page XX.
He ran a crowdfunding for his game Hillfolk, in 2012, featuring his new Dramasystem. The goal was $3,000, but raised over $93,000, and it went on to win the 2014 Diana Jones award.
As an author he wrote Pierced Heart published in 1996, which was released as an e-book in 2014. He also had stories published in Synister Creative’s pulp magazine, and in the fiction anthology The Book of All Flesh for the All Flesh Must Be Eaten RPG: “The first is a light-hearted adventure, and the other is really, really dark”. Laws wrote Robin’s Laws of Good Game Mastering in 2002 for Steve Jackson Games. He wrote other novels like The Rough and the Smooth, Sacred Flesh, Liar’s Peak, Freedom Phalanx, Pathfinder Tales: The Worldwound Gambit and Pathfinder Tales: Blood of the City.
Robin is one of the biggest authors in roleplaying games. Leer más “Interview with Robin D. Laws”